Every monday prompts for exploration change in the generator below. You have
three options how to combine the exploration. You can use only some option or
all three at once. Be sure to include print screen of relevant generated
promts somewhere in describtion of the picture and mention the locality or
atleast continent for geography exploration.
Exploration options:
Every rider can get max 200exp from exploration per week. Every player
can get max 2
✪
from exploration per week.
-
Explore geography: +50 exp to the rider(s) depicted in setting you
picked from
about universe
and imagined how it might look based on the breef describtions and maps.
If you use "Climate zone" and "Biome" generated by generator below, you
will gain additinal +50 exp to the rider(s).
-
Explore fauna: Based on generator below, create animal, that fits
all generated describtions. If you add the animal
(has to be well visible and fullbody)
to the epxlore geography, the picture gains extra +50 exp to the depicted
rider(s). If you only create the design of animal, disconnected to the
geography exploration and with no rider involved, it gives you as player
+2 rit. Put your creature pics into this sheet:
Fauna exploration log
- Explore culture: +50 exp to the rider(s) if depicted interacting with different race of Cesferus in their native enviroment. Again breef info in about universe will help. The races are not completed yet though.
THE GENERATOR
Climate zone: | |
Biome: | |
Size: | |
Build: | |
Body deail: | |
Main color: | |
Pattern: | |
Danger: |
Here's what each line means:
CLIMATE ZONE
Same as with real world, there's only few climate zones. I will link google
search for each, so there's rough idea from real world.
- Tropical. [Real world examples: Central Africa, Amazonia, Oceania, South Asia etc.] which will be very common, as a lot of creatures live in tropical conditions.
- Subtropical. [Real world examples: South and North Africa, Mediterranean, Prairies, Arabian peninsula etc.] less common, since subtropical climate is generally smaller and less fertile.
- Kanaahiral. This one has no real world example, so lemme give your a game example Zangar Marsh and description. It's kind of tropical climate, where instead of trees huge mushrooms grow. Soil is due mycelium in purplish shades and in spore season, even sky turns into hue of purple. There are normal plants and trees, but they are in minority.
- Temperate. [Real world examples: Middle Europe, Central Asia, Central North America, Patagonia etc.] Another abundant climate, as is very suitable for life.
- Polar. [Real world examples: Alaska, Arctic and Antarctic, Greenland, Siberia etc.] Both tundra and taiga are in this one, and it's pretty rare, as there's less life.
BIOME
That's much richer line. There are at least 20 different biomes, including
forests, lakes, rivers, mountains, even depth zones of the see. In case of the
depth zones, you can pretty much ignore Climate zone, as ocean zones are
climate on its own.
SIZE
Size of the creature.
-
Tiny: Like insects, small frogs, mice etc.
-
Small: Around size of a cat or a big dog.
-
Medium: Up size of a horse, or a normal
bear.
-
Big: Size of a rhino or hippo.
This is biggest size for invertebrates.
-
Giant: Around elephant for ground animals, orca or whale shark
size for water. Ignore this size if invertebrate.
- Gargantuan: Anywhere from 20-40m for aquatic creatures, around 10-20m for land dwelling animals. Ignore this size if invertebrate.
BUILD
General shape of body and rough anatomy. Mostly length of body parts, or
variants you would see in real world. Such as prosimians, feline, canine,
number of legs, etc.
BODY DETAIL
Such as tusks, large fangs, wings, bone growths and other oddities. There's
even magic written as a word. Pretty wild.
MAIN COLOR
General color of the creature. You'll see that majority of creatures is in
shades of brown or gray.
PATTERN
Hint of what pattern the creature has. Stripes, spots... the general stuff
you would expect. But hey, there's even bioluminescence and no pattern at
all.
DANGER
How dangerous the creature is. There's most of things, that you should
'be aware' of. Thos won't mind you, if you don't provoke or don't
touch their young, territory whatever. Some of them will be
'harmless'. Those couldn't really hurt you, even if they tried. And
then there's 'Avoid' category. You don't want to meet those. Trust
me. Those would be creatures such as kraken, very poisonous snakes and other
nasty stuff.